for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists
of three expansions in one box.
it adds expansion content to the base game: 62 more game dice, a new die type,
start factions, home worlds, and more than double the number of game tiles for
the bag as in Ambition, the first expansion for Roll.
Deal Game has a new deal phase in which players assign $ dice to a new deal
board in order to swap assets they don't want for those they do — and pretty
much everything is fair game in terms of possible trades.
Orb Game gives one yellow "Alien Orb" die to each player, and the
faces of these dice can be popped out and upgraded to various "lines"
of faces that allow you to customize what you can do in the game.