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Divinus

ETA: TBC 2024

Ancient Greece is being invaded by the pantheon of Nordic Gods who have left their destroyed world in search of new land to rule over. A fierce clash of Gods is about to begin and a new pantheon will be formed from the ashes. The prophet Pythia foresees that one person of great power, a new Divinus, will ascend. As a demigod of great renown, you can win the favor of either side and claim your own seat among the Gods.

Divinus is a competitive, legacy, tile-laying, digital hybrid game in which you play as a demigod seeking to gain the favor of the Gods and ascend to a new pantheon. Players embark on a twelve-scenario campaign that will see them exploring lands, completing quests, interacting with Gods, and impacting the outcome of the epic clash between Greek and Norse pantheons.

At the beginning of each campaign scenario, players open a sealed box of new quests, components, stickers, Gods, gameplay mechanisms, and more. The Divinus app provides a narrative for players and sets the stakes for what is to come. Each turn, players spend dice from their pool to explore new tiles from the world board. Laying tiles into their demigod map, they must place tiles adjacent to one another and with matching features while working towards overall quest and God goals.

Throughout the campaign, players make permanent changes to their demigods by collecting powerful artifacts, forging their dice by altering their faces, and earning titles for the feats they achieve. Players will also permanently change the game world by altering tiles and placing new locations, heroes, and monsters onto the map tiles. When players complete quests or other significant goals, they can make pivotal decisions through the Divinus app.

The Divinus campaign is ideally played over several game sessions due to the persistent and changing world. The rulebook grows with each scenario as new rules and content are unlocked. Once the campaign is complete, players can replay their unique copy of Divinus with a post-campaign Infinite Replayability mode.

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