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Gnoming A Round

Rowan was a restless gnome, bored of the everyday gnome life of garden tilling, bee-conversing, and acorn collecting. He fancied himself an adventurer and often rode saddled atop his turtle through the Great Wood to spy on the big folk, bringing back to the village tales both strange and wonderful.

On one such adventure, Rowan returned to the village with a tale that captivated them all: chiseled castles, towering windmills, plaster dragons, and tidy green lawns under a glittering and majestic sign reading “Mini-Golf.” The gnomes set to work immediately, intent on recreating this verdant wonderland.

After a week of diligent trimming, digging, and weeding, Helna’s golden Acorn Trophy was sitting atop a pedestal beyond the last hole. The course at Stottingham Shire was open and the game was ready to begin!

Overview.
Just like in the big folk game of miniature golf, you and your fellow gnomes are doing your best to recreate the game by earning the lowest score. Over the course of three rounds, you’ll be collecting and arranging cards into a 3 by 3 grid.

Drive your score as low as possible by placing Negative value cards in your grid or by creating rows or columns of 3 identical Positive value cards, which will earn you Negative points equal to the matching value of the set (example: a row of three 6’s would earn you -6 points).

As soon as one player has no more face-down cards in their grid, each other player takes one final turn and the round is over. After three rounds, total your scores and find out which gnome has won the game. Celebrate their victory by carrying them around your home and cheering their name!

It's a tee-rific time you'll never fore-get!

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